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    <title>PC-Man</title>
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        <h2>PC-Man</h2>
    </div>
    <div class="box metas">        <div>            <div class="t409" id="">                <div align="center" >
                </div>            </div>        </div>        <div class="gameData js-gamelist">
            <table class="gameInfo">                <tbody>
                        <tr>
                            <th scope="row">name</th>
                            <td>PC-Man</td>
                        </tr>
                        <tr>
                            <th scope="row">YEAR</th>
                            <td>1982
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">PLATFORM</th>
                            <td>DOS
                            </td>
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                        <tr>
                            <th scope="row">RELEASED_IN</th>
                            <td>United States
                            </td>
                        </tr>
                        <tr>
                            <th scope="row">GENRE</th>
                            <td>Action
                            </td>
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                        <tr>
                            <th scope="row">PUBLISHER</th>
                            <td>Orion Software, Inc.
                            </td>
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        投票得分：89
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      <a href="https://www.myabandonware.com/game/pc-man-14"
        >Download
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            <h3>Description of PC-Man</h3>
            <div class="gameDescription dscr">
            <p>Before Windmill Software and CHAMProgramming, Orion Software was one of the first game developers that specialized in creating PC "clones" of well-known arcade games, usually from the extensive catalogs of Atari, Taito, or William.</p>

<p>Lack of originality or official license notwithstanding, their games are excellent conversions of famous classics that, surprisingly enough, often look and play better than official PC ports. Aside from great gameplay, Orion games are also notable for being coded with a built-in timer - which means they work at the right speed even on modern computers. Kudos to the designer Greg Kuperberg for having such foresight.. it's not so often you find a 1983 game that doesn't need to be slowed down :-)</p>

<p>If you can't get enough of <em>Q*Bert</em>, <a href="/game/pac-man-1sf">Pac-Man</a>, or <em>Paratrooper</em>, check out these excellent classics that truly stand the test of time.</p>

<p><span class="revhotud">Review By HOTUD</span></p>        </div>
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            <h3>Captures and Snapshots</h3>
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                        <img src="https://www.myabandonware.com/media/screenshots/p/pc-man-14/pc-man_1.png" alt="PC-Man" loading="lazy" />
                        </picture>
                        </a>
                    </div>
                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/p/pc-man-14/pc-man_2.png" alt="PC-Man" loading="lazy" />
                        </picture>
                        </a>
                    </div>
                    <div class="items screens" data-platform="4">
                        <img src="https://www.myabandonware.com/media/screenshots/p/pc-man-14/pc-man_3.png" alt="PC-Man" loading="lazy" />
                        </picture>
                        </a>
                    </div>"</ul>
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